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The verdict is in. We've locked in the rates and are ready to announce the final numbers the server will launch with.
Base Rates: x20
This is a calibrated decision. Not a compromise - a conscious choice in favor of living, healthy gameplay.
At x20, Interlude unfolds the way we love it: more dynamic than harsh officials, yet without inflation and devaluation. You still feel the weight of every adena drop. You still get that rush from looting a rare piece of gear. Farm matters, skill matters, your team matters.
Why not lower, why not higher:
• Below x10-x15 - the start drags on so long that players burn out before ever reaching endgame.
• Above x50 - chaos. Item rarity vanishes, zones become ghost towns within a week, the economy collapses.
• x20 - a pace where low- and mid-content is experienced meaningfully, without turning into a grind. High-lvl remains a prestigious goal, not a given "snap of the fingers".
Fine-tuning:
This isn't just a flat "x20 on everything". We are calibrating spoil, consumables, and adena drop rates so the economy breathes. Resources hold their value. The market will be alive. Crafting will be in demand from day one.
Duskfall is a project by fans, for fans. No donation, no wipes. We are building a server we'd personally lose sleep over, just to make it to the siege on time.
What's next:
In the upcoming news, we'll break down the drop chance tuning for key zones and bosses, as well as the starting conditions. Stay tuned - the best is yet to come.